AI Insights · Timothy · January 2022
Top 5 Chibi Games on Android in the Netherlands: Q4 2021
Discover the performance of the top 5 Chibi games on Android in the Netherlands during Q4 2021, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Chibi games on the Android platform in the Netherlands showcased varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the trends for each application.
Fluvsies - A Fluff to Luv
From TutoTOONS, this game experienced a notable increase in weekly downloads, starting at around 1.1K in early October and peaking at approximately 2.9K by the end of December. The weekly revenue also saw an upward trend, with the highest earnings reaching about $44 in the last week of the quarter. Active users followed a similar pattern, growing from around 10.6K to nearly 18K.
Pou
Published by Zakeh, the game saw a steady rise in weekly revenue, beginning at $18 in late September and increasing to $76 by the end of December. Weekly downloads fluctuated, starting at approximately 1.4K and ending the quarter at around 1.6K. Active users showed a slight decline from about 80.6K to 76.3K over the same period.
Fluvsies Pocket World
Another title from TutoTOONS, this game showed a modest increase in weekly revenue, peaking at $25 in the final week of December. Weekly downloads ranged from 900 to 1.5K, with a noticeable spike towards the end of the quarter. Active users demonstrated gradual growth, rising from approximately 2.6K to over 3.1K.
Cut the Rope
ZeptoLab’s game had a mixed performance in terms of weekly revenue, with figures oscillating between $1 and $25. Weekly downloads remained relatively stable, averaging around 400 per week, while active users hovered between 1.1K and 1.5K, showing slight fluctuations throughout the quarter.
Moy 7 - Virtual Pet Game
Published by Frojo Apps, this game had minimal weekly revenue, with occasional peaks of $13 and $9. Weekly downloads were consistent, averaging around 300 to 400, and active users increased slightly from 650 to 1K by the end of December.
For more detailed insights and data, visit Sensor Tower.